A fictional world is a setting consistent with events, and often other elements, which are different from the real world. It can also be called the imagined, constructed or fictitious (or world) world. The fictional world may appear in novels, comics, films, television shows, video games, and other creative works.
The fictitious universe is almost indistinguishable from the real world, except the presence of characters and events created that characterize the work of fiction; at the other extreme, it can give birth little or nothing to the real world, by creating the basic principles of space and time.
This subject is most often discussed in reference to a world of fiction very different from the real world, as it introduces an entire city of fiction, a country, or even a planet, or as opposed to the general facts about the world and its history, or that that feature of fantasy or science fiction like magic or faster than light travel - and especially where the development of deliberate arrangements is the main focus of the work.
Video Fictional universe
Definisi
What distinguishes the fictional universe from simple settings is the level of detail and internal consistency. The fictional universe has an established continuity and internal logic that must be obeyed throughout the work and even throughout the separate work. So, for example, many books may be arranged in a conflicting London Victorian version of fiction, but all Sherlock Holmes stories are set in the same Victorian Victorian. However, the various films based on Sherlock Holmes follow their respective sustainability, so it does not happen in the same fictional world.
The history and geography of the fictitious universe are well defined, and maps and timelines are often included in the work set out therein. Even new languages ââcan be built. When subsequent works are written in the same universe, attention is usually taken to ensure that the facts contained in the canon are not violated. Even if the fictional universe involves concepts like magic that do not exist in the real world, this must obey the set of rules set by the author.
A well-known example of a detailed fictional world is Arda (better known as Middle-earth), from the books of J. R. R. Tolkien The Lord of the Rings and The Silmarillion . He created his first language and then the world itself, which he declares is "primarily linguistic in inspiration and begins to provide the 'history' necessary for the Elvish language."
Another newer, more fictional universe is the Avatar series , because James Cameron has created an entire ecosystem, with a team of scientists to test whether it is feasible. In addition, he assigns a linguist to create the Na'vi language.
Almost every successful fictional TV series or comic book develops its own "universe" to track episodes or problems. The author for the series must follow the story bible , which is often a canon series.
Often, when a series is considered by the maker as too complicated or too inconsistent with self (for example, too many authors), producer or publisher can introduce retroactive continuity (retcon) to make future editions easier to write and more. consistent. This creates an alternative universe that writers can write in the future. Stories of the universe or the universe that existed before the retcon are usually not canonical, unless the franchisee gives permission.
Some authors choose to introduce elements or characters from one work to another, to present the idea that they work in the same universe. For example, Ursula Buffay's character from the American sitcom Mad About You is also a recurring guest star on Friends , although the two series have little in common. The NBC Sexy series Seinfeld also contains crossover references to Crazy About You . L. Frank Baum introduced the characters Cap'n Bill and Trot (from The Sea Fairies ) to the Oz series on The Scarecrow of Oz, and they made a number of appearances in the books. Oz's book later. In science fiction, A. Bertram Chandler introduces his future Galactic civilization character Dominic Flandry from the very different Galactic Poul Anderson's future (he has Anderson's approval) - assuming that these are two alternate time schedules and people can on several crossing opportunities. from one to the other.
Maps Fictional universe
Coverage
Sir Thomas More Utopia is one of the earliest examples of a cohesive fictional world with its own functional rules and concepts, but consists of only a small island. Then the fictional world, like the stories of Robert E. Howard Conan the Cimmerian or Fillian Lev Grossman, is in the global sphere and some, like Star Wars , Honorverse , BattleTech , or Lensman series, are galaxies or even intergalactic.
The fictional universe may even occupy itself with more than one interconnected universe through fictional devices such as dreams, "time travel" or "parallel world". This series of interconnected universes is often called a multiverse. Such multiseps have been prominently displayed in science fiction at least since the mid-20th century.
The classic "Star Trek" episode "Mirror, Mirror" introduces the Mirror Universe, where the crew members of the Enterprisehip crew are brutal rather than compassionate. The 2009 movie Star Trek created "alternative reality" and freed Star Trek franchise from continuity issues. In the mid-1980s, the DC Comics of Infinite Earth Crisis simplified its fictional survival by destroying much of its alternative universe.
Format
The fictitious universe can be contained in one work, such as George Orwell
In most small-scale fictional universes, the general nature and timeliness of events go into consistent organized continuity. However, in the case of a universe rewritten or revised by various authors, editors, or producers, this continuity may be violated, by accident or by design.
The occasional use of publishing retroactive continuity (retcon) is often due to the type of revision or supervision. Fandom members often create a sort of fan-made canon (fanon) to patch such errors; The "fanon" that becomes generally accepted can sometimes be the real canon. The additions made by other fans to the universe (fan fiction, alternative universe, pastiche, parody) are usually not considered canonical unless they get authorization.
Collaboration
The common universe often occurs when the fictional universe achieves great commercial success and attracts other media. For example, successful films can attract the attention of various authors of books, who want to write stories based on the film. Under U.S. law, copyright holders have control over all other derivative works, including those written by other authors, but they may not be comfortable with the other medium or may feel that others will do a better job; therefore, they can open the copyright on the basis of the shared universe. The extent to which the copyright holder or franchisee maintains control often becomes one of the points in the license agreement.
For example, Superman's comic book Superman is so popular that it spawns more than 30 different radio, television and movie series and the same number of video games as well as park rides, books and songs. In the other direction, Star Trek and Star Wars are responsible for hundreds of books and games from different levels of canonicality.
The fictional world is sometimes divided by several prose authors, with each writer's work in the universe given almost identical canonical status. For example, Larry Niven's fictional nature, Known Space, has a period of about 135 years in which Niven allows other authors to write stories about the Man-Kzin War. Other fictional worlds, such as the Ring of Fire series, actively invite the canonical stimulus of fans, but the gates and control of change through the formal process and the final sayings of editors and creators of the universe.
Other universes were created by one or several authors but are intended to be used non-canonical by others, such as fictional settings for games, especially role-playing games and video games. Settings for role-playing games Dungeons & amp; Dragons are called campaign settings; Other games have also included this term on occasion. The virtual world is a fictional world where online computer games, especially MMORPG and MUD, take place. A fictional crossover occurs when two or more fictitious characters, series or universes cross each other, usually in the context of characters created by one author or owned by a company that meets a character created or owned by another. In the case where two fictional worlds encompassing the entire universe crossing, the physical journey from one universe to another may actually occur in the course of the story. Such crossovers are usually, but not always, considered non-canonical by the creator or by those responsible for the property involved.
List of fictional worlds
For a list of fictional universes see:
- List of the universe together with fiction in movies and television
- List of fictional worlds in animations and comics
- List of the fictional universe in the literature
- List of the science fiction world
See also
References
- Alberto Manguel and Gianni Guadalupi: Dictionary of Imaginary Places , New York: Harcourt Brace, c2000. ISBN: 0-15-100541-9
- Brian Stableford: Dictionary of Science Fiction Venues , New York: Wonderland Press, c1999. ISBNÃ, 0-684-84958-5
- Diana Wynne Jones: The Tough Guide to Fantasyland , New York: Firebird, 2006. ISBNÃ, 0-14-240722-4, Explains and parodies the common features of the standard fantasy world
- George Ochoa and Jeffery Osier: Writer's Guide to Creating the Universe Scientific Fiction , Cincinnati, Ohio: Digest Authors Book, 1993. ISBNÃ, 0-89879-536-2
- Michael Page and Robert Ingpen: The Encyclopedia of Things That Never Come: Creatures, Places, and People , 1987. ISBNÃ, 0-14-010008-3
Source of the article : Wikipedia